My submission for Bubblegum Jam 2018. A pink, cupcake filled, Sokoban puzzler.
I'm still balancing the levels. Some of the later stage layouts are borrowed from some of my favorite Sokoban games. Still populating the "par" values. Most Sokoban games count each tile moved by the player a "move". I am only counting when the cupcakes move. It's different. I'm not sure I like it, but decided not to change it before the deadline.
You must push all of the cupcakes onto the "X"s to complete the stage. You can only push the cakes. No pulling.
Keyboard controls only at the moment.
|Arrow Keys||Move player|
|Q||Return to title screen|
Music by Mark Sparling.
All pixels, sound effects, and code created in 7 days, by Me.
Created in Game Maker Studio 1.4.